29 May 2015

Since our heroes received one devastating loss after another, they collectively admitted defeat and our first campaign of Descent 2.0 was therefore finished. So did my interest in Descent miniatures.

Thus I moved onto Battlelore 2. Battlelore, again a game from Fantasy Flight Games, is a tactical war game on squad level. It is actually a “medieval fantasy” variant of Battle Cry, an American Civil War game based on “Commands & Colors” System. You can find more information about it here. And here is the Fantasy Flight Games link to Battlelore 2.

There are a total of 92 figures in this hefty box. So I had to “speed-paint”, which means that I had to skip some details, use washes and dry-brushing instead of layering and/or feathering etc..
The scout.

So, in order to start the process I painted a single “River Watch Rider” and it took me 4-5 days on its own.. However I sped up as time passed and I finished the other riders in a few weeks..

River Watch Riders

"Chaaarge!!!"

Then I painted, the “Flesh Ripper Brutes” even faster since they lacked minute details and they were suitable for washing and dry-brushing.

Flesh Ripper Brutes

The hunt is on...

The “Obscenes” were a joy to paint! Again I painted them speedily but carefully and it took me a week or so to finish the whole set. I especially had fun painting their tattoos on their enormous bellies.

The Obsecenes


The “Rune Golems” were like a “Dry-Brushing case study” J The runes on their heads were a little challenging since I don’t have much experience painting gems, however it was a chance to use my new Magic Blue paint.

The Rune Golems





Once they were painted I was ready for the crown jewels of this box, the “Roc Warrior” and the “Chaos Lord”.


25 May 2015

One figure that I painted deserves special attention and that is the Cardinal (actually it is sold as Brother Louis IV) from Reaper Miniatures. This mini not only happens to be the first metal mini that I have painted, but also is my first attempt at painting a “display quality” piece. So I gave it my all, and I really tried hard to focus all my accumulated knowledge and skill into this single piece.


Cardinal Koth (a.k.a Brother Louis IV from Reaper)

This piece is an NPC (Non-playable character) figure that appears in a module of Descent 2.0. Our heroes try to rescue a Holy Cardinal from the clutches of darkness. In the original game, The Cardinal Koth is represented by a cardboard token. In order to give life and substance to this Holy-Man-in-Distress, I ordered (from USA) and purchased this mini (along with many others) from Reaper Miniatures. You can see the item here.

After some light research, I found out that the formal attire of a Cardinal is red or white or black. Purely from a visual point of view, I decided once again to work with RED.. By this point I had already developed a love-hate relationship with this color. I actually like the color red very much, it is one of my favorite colors actually.. It represents life, power, action.. and of course it is the color of the “vitae”  .. and I believe it is one of the strongest colors in the spectrum..



However, as I had stated previously it is a very troublesome color.. If you add white (in order to highlight it, as with other colors) it becomes pink immediately. If you add yellow, it becomes orange.. If you add black for shadows it becomes brown!! So proper shading and highlighting is almost impossible and try as you might you might not achieve an acceptable result…

So, the trick is, apparently, to use different bottles of Red color (Red, Flat Red, Vermillon, Gore Red, and the list goes on..) and for shadows mix in some green. For highlighting trace amounts of orange can also be added.. And it takes many many trials… Also the color you think you have can be quite different when the paint dries.. So it is tedious process at best.. But the result always “feels” good, so it is worth the effort.



One another challenge was painting Gold. At that time I did not realize how difficult that color can be. After a few tries I discovered that gold looks much better when painted over a dark under paint. Unfortunately I had primed this mini white due to the fact that the garments beneath the vest would be white.. but I discovered rather swiftly that gold over white is a very bad idea.. So I painted them German Grey (which is a nice dark grey I use with other metallic) and then painted gold.

The book was another pain (and joy) to paint. Due to the wonderfully detailed miniature the page texture was actually there. So I thought just some washing would be enough to make it appear “book-like”. It wasn’t. It took me many hours and re-starts to get the bookish effect that I wanted (sort of)… Well, in the end it wasn’t 100% but there is a moment in trial&error approach that after a certain number of cycles the next iteration actually becomes worse and the next even worse… so, part of “experience” is to know when to leave it at that..

To further the previous thought, sometimes there really is no way to improve your current standing without changing some other parameter. For example I have been able to paint much finer details after I acquired my Windsor & Newton Series 7 Sable brush. I could not paint red with just one bottle of red. I almost went crazy when my paints dried before my eyes, until I discovered the magic of a wet-palette. Etc etc..

Cardinal Koth, surrounded by Zombies


So, “did the heroes manage to rescue the good Cardinal?” you might be wondering.. Alas, no. Due to bad planning and worse execution the poor man could not be saved in time and the minions of the Dark Overlord left the scene with gleeful laughter and a priceless artifact..

The moment of triumph for the Overlord.


I quote from the chronicles of the session (written also by me):

“Meanwhile Grisban and Avric had nearly killed the massive dragon when it engulfed them in flames one more time. The heat inside the small corridor suddenly reached insufferable levels and weakened by their wounds Girsban and Avric passed out.
Leoric was the only one left standing when the Flesh Moulders hit him one too many times and he too had to hit the ground.

Before the heroes came to, the Zombies made quick work of the helpless Cardinal and they heard the Library door open with a click. Beyond it Lord Merick stood triumphantly over the corpse of Cardinal Koth and said “I’ll take that”. With a hand gesture the Staff of Light flew from the lifeless hands of the Cardinal to Lord Merick. Instantly the staff’s light went out, replaced by a nimbus of shadow.

“Thanks for the help” said the dark Lord, followed by a mock reverence to the heroes. With a smirk he rapped the butt of his new staff against the stone floor and vanished in a flash of shadow.”


24 May 2015

"... as they descended the irregular steps of the dank and cold cave, a feeling of dread came over our heroes.. 

"-This is not going to end well," muttered Leoric while nervously gripping his newly acquired magical wand.

"-Naah, this is nothing, it's as good as any cave I tell you", said Grisban, appearing easily at home inside this dark and drippy cave.

"-As can be expected of a dw..." Syandrael was about to say, when her speech was interrupted by a low and menacing growl that emanated from the depths, that was followed by a nauseating smell of sulfur and brimstone... 

"-May you bless us with your faith that shall bestow strength and..." As Avric began a familiar incantation the interior of the cave suddenly lit up with a hellish red light whose source seemed to be actually in the throat of a huge red beast... Then with a deafening roar the Dragon opened its jaws and a huge rolling ball of inferno was unleashed towards our heroes...."

These dragons were the largest miniatures I had painted so far. Also being my first dragons they deserved special attention and love. I applied feathering, dry-brushing, layering and all the tricks I had learnt up to this point..   


The Minion Dragon
Minion dragon, being green looked more reptile like and the top-side vs belly transition felt and looked more natural.



The Master Dragon
I guess the colors could have been chosen better and as usual painting red has been a huge challenge.

Also I wish the minis had been textured with scales or at least w,th a rough texture rather than being perfectly smooth.

Underside of the wings were also not totally satisfactory but I wanted to get them ready for our next game so I decided that they had to do... 




23 May 2015

The merriods are large beasts that live in rivers and lakes and have long tentacles that paralyze their victims...

The Merriods
So, in order to give the appearance of "came from the depths of the sea" I gloss varnished them to get this glossy finish.. Also I wanted to make them appear as if they were "coming" out of the water so I made water onto the bases.. However lacking "real water" materials I used silicone instead.. Well, the result was not upto my standards but it had to do for " table-top quality".

Next were the flesh moulders.. They are weird magical creatures that can heal themselves or others around them and fire magical bolts from a range...

The Flesh Muoulders

19 May 2015

First up were the Goblin Archers. These were tiny little buggers, and a “pain to pain’t “.. However due to the fact that they lacked minute details, the painting went swifter then I had hoped.
Splig and his goblin archer army

The fat goblin in the middle is Splig, the first mini boss that our adventurers had to face.. 

Splig, the self-proclaimed king of all goblins



As a side note, all the monsters in Descent 2.0 have a weaker “minion” version and a stronger and tougher “Master” version. In order to differentiate between the two I introduced color differences in the paint scheme..  In the case of Goblins, minions have steel helmets, whereas the master has a gold one, minions' sashes and arm wrappings are beige, while master's clothing are all red etc.. Also in order to further differentiate the minions from masters I decided to paint their bases' rims red since during game play it would be hard to pick out details between masters and minions..

Secondly I moved on to something bigger. The Ettins were up next. An Ettin, as defined in Wikipedia is “a two headed giant (Dungeons & Dragons)... Ettins are filthy… are nocturnal…  live in caves … wield giant spiked clubs…”

Mighty Ettins, two headed giants with an appetite. 

Ettins in Descent 2.0 are quite stereotypical and reflect the D&D description rather well. I applied sepia wash after the base-coat and achieved the “filthy” look rather easily.. In order to differentiate the master from the minion I gave one bronze spikes and a bronze helmet, where I gave the other steel. I applied rust effects on both metals, since a filthy Ettin is highly unlikely to wear and wield shiny weapons and armor.


Ettins, 

As another side (geek) note, for an armor to “shine” it took a hefty amount of daily rubbing and polishing. Since stainless steel was yet to be invented the steel that was worn and wielded would corrode very swiftly and in order to prevent rust daily maintenance was mandatory. Since an anointed Knight of the realm would have more important things to do then polish armor, the profession of “squire” was born. The squire would also tend to the horses, (which required daily maintenance as well), wash, mend, cook etc.. and basically baby sit the Knight, for whom daily toils of the common man were highly beneath him.. Also if not for the squire a Knight would not be able to don his plate mail armor, which had straps and attachments in places almost impossible to reach.

The fleece (at least I think it is fleece) effect was given by dry-brushing in bone white and washed again in Sepia to give the effect of dirt.
Finally I introduced some foliage to the base of the miniatures. I even made a fallen tree, broken by the giant Ettin’s stride J Rock pieces were made from cork pieces as usual and fine sand was used for earth effect.

Also I painted gems for a challenge. These are the gems in their crowns, one emerald, and the other a huge ruby.. 


These two monster groups were required for the first module/adventure of Descent 2.0. So once all of these were ready, we could finally start our campaign…



Next I moved to the Barghests.. A Barghest is “… a legendary monstrous black dog with huge teeth and claws”.. Even though Descent version is not black they are monstrous never the less..  and have somewhat ghoulish, zombieish quality to them.. They are simple huge undead dogs with decayed flesh with visible bones and skulls…

The Barghests.. huge undead-like dogs from nightmares..

So, I painted the fur and the mane with dry-brushing, and washing thanks to the textured surface. For the bones and ripped off flesh parts I used gloss medium to give the appearance of bloody,  fresh flesh (fresh flesh.. ) .. Then I gloss varnished these sections to strengthen the effect. If I had painted them today, I would go for a more purple-red-ish look, to reflect the rotting decayed state of the creature..

Then I introduced some more foliage in the form of grass, bushes, rocks and fallen trees.

Next came up spiders, black base coat with dry-brushing.. Almost too easy.. but the eyes were a challenge.. it took me several hours to get them all right.

Spiders, master on the left, minion on the right.


At last, but not least, the zombies joined the foray with fresh dirt still clinging to their tattered clothes..

The walking dead..
Again mostly washes and dry-brushing was used. Ribs that were visible very a little difficult to paint but all in all they were simpler to paint then the others. 

Next, more baddies join the party.. Merriods, flesh moulders and Dragons!!!